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 Explosive and Incendiary Ammo

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Kellisabell<3
Queen of the Ellis'
Queen of the Ellis'
Kellisabell<3


Posts : 48
Birthday : 1916-06-08
Join date : 2014-07-16
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Explosive and Incendiary Ammo Left_bar_bleue150/150Explosive and Incendiary Ammo Empty_bar_bleue  (150/150)

Explosive and Incendiary Ammo Empty
PostSubject: Explosive and Incendiary Ammo   Explosive and Incendiary Ammo EmptyWed Jul 30, 2014 11:35 am



Fire/Explosive Ammo Rules

Explosive ammo is a package of ammo that you can only receive once per package. It is more powerful and it can take down hordes easier. Though, the name is sort of a lie, because it's not like miniature bombs that destroys everything. You can only get one round of explosive ammo before you go back to using your regular ammo supply. You can only use explosive ammo with a primary weapon, or a gun (pistols/magnums excluded). If you do manage to pick up Explosive Ammo, when attacking Infected, your attacks will always subtract 20 hp with the hp on the dice shown. So for example, if you rolled a -15HP hit, the total damage taken to the Infected will be -35HP. With a Miss, however, the -20HP total will not be included.
Incendiary (fire) ammo is a package of ammo that you can only receive once per package. It lights an Infected on fire, and the Infected around the burning Infected will also catch fire. Though, it will take a few shots to be able to light a whole horde on fire, since the burning-range is 5 Infected. You can only get one round of incendiary ammo before you go back to using your regular ammo supply. You can only use incendiary ammo with a primary weapon, or a gun (pistols/magnums excluded). If you do manage to pick up Incendiary Ammo, when attacking Infected, your attacks will always subtract 10 hp with the hp on the dice shown. So for example, if you rolled a -15HP hit, the total damage taken to the Infected will be -25HP. With a Miss, however, the -10HP total will not be included.
coded by kellisabell<3
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